Played in the Bar (of course) this game will greatly enhance any social occasion.
Be warned, you will all get wankered and even though you cannot even see the dice never mind count the dots you will insist you are fit to play and look bizarely confused as to why you keep loosing.
The game normally ends with someone either up a lamp post, in jail, in the divorce court or in casualty.
Some basic rules for SHOCK.
To play you need 3 dice and a shaker per player, and playing cards or a box of matches and a few beer mats (markers), ideally 13 cards for each player
The idea of the game is to "shock out" of the round 3 times avoiding a largely spiked drink or pint (or both) or to buy a round of drinks for all players!
In turn you shake the dice,
The aim is to get 3 x 1 to Shock out!
You have 3 shakes, on the first 2 shakes you can keep any dice face or reshake all of them. Ideally you would keep any 1`s or 6`s.
Here is ranking order of wins
3 x 1 - Shock out
2 x 1 + number (2-6) Shock No, e.g 2x1 +2 is Shock two. (2 is higher than 6)
3 of a kind (Generals) 1 highest (shock) then 6-5-4-3-2
Runs - 123 highest 456 lowest
Total of highest 2 dice (read as numbers do not add up) - 66 highest 22 lowest
The game plays 3 rounds.
Half of the cards or matches are placed in the middle (pot)
After every player has played his dice the loser will be awarded cards from the pot.
Soon it will come down to 2 players (the 3rd or others shocked out and placed his/her cards in the pot) Once the cards in middle have gone they pass over cards to the loser from the shake from their own pile.
The last player to shock out loses that round and keeps his cards. Rip a beer mat in half and he/her keeps this as a half marker.
Play the second match just the same, everyone starts again. The loser of this round keeps the 2nd half of the cards.
Last round is played between the 2 losers of the 1st and 2nd round. All cards are placed into they middle and they fight it out. Once the cards in middle have gone they pass over cards to the loser from the shake from their own pile.
1 player will either Shock out or eventually lose all his cards to the other and win that way.
The guy with all the cards at the end is a big fat looooser and drinks the drink or buys the beers.
Awards Shock + number = cards of the shock eg Shock 5 would be 5 cards 3 of a kind = 3cards Runs = 2cards number win = 1card
When rolling the dice ; 3x6`s you can turn 2 dice into 1`s but you must have 1 throw left for last dice. (cannot be done on after last throw)
2x6`s you can turn 1 dice into 1`s but you must have 1 throw left for last dice. (cannot be done on after last throw)
Played at a legendary level in the Brit Bar (junior NCOs block) at SHAPE in Mons. Loser buys the entire bar a drink. Went home many Euros lighter (could have been worse, was only playing RN, RAF and Monkeys (and the RLC, they get everywhere).